How can I make a cone from a cube and view the cube with different angles?Different sibling angles at the same level when using mindmapLabeling the lengths and angles in a diagram with measurementshow to achieve and draw the final rotation of a frame with Euler angles.how I can select view in 3d tikz? and how I can change view?How can I make a 3D representation of a potential wellHow Can I draw a cube of cubes efficiently?How can I draw this cone exactly?How to make a 2D sphere with decreasing radial gradientCone in Latex with right angles and LabelHow can I draw this cylinder with 3D?
Do I have a twin with permutated remainders?
Is a tag line useful on a cover?
How do we improve the relationship with a client software team that performs poorly and is becoming less collaborative?
Why can't I see bouncing of a switch on an oscilloscope?
How to format long polynomial?
Can an x86 CPU running in real mode be considered to be basically an 8086 CPU?
Approximately how much travel time was saved by the opening of the Suez Canal in 1869?
How can bays and straits be determined in a procedurally generated map?
Why doesn't Newton's third law mean a person bounces back to where they started when they hit the ground?
Why are electrically insulating heatsinks so rare? Is it just cost?
can i play a electric guitar through a bass amp?
Why Is Death Allowed In the Matrix?
Why was the small council so happy for Tyrion to become the Master of Coin?
LaTeX closing $ signs makes cursor jump
Modeling an IPv4 Address
Writing rule stating superpower from different root cause is bad writing
How can I make my BBEG immortal short of making them a Lich or Vampire?
Is it important to consider tone, melody, and musical form while writing a song?
What are these boxed doors outside store fronts in New York?
Why do falling prices hurt debtors?
Fencing style for blades that can attack from a distance
How is the claim "I am in New York only if I am in America" the same as "If I am in New York, then I am in America?
Theorem, big Paralist and Amsart
Problem of parity - Can we draw a closed path made up of 20 line segments...
How can I make a cone from a cube and view the cube with different angles?
Different sibling angles at the same level when using mindmapLabeling the lengths and angles in a diagram with measurementshow to achieve and draw the final rotation of a frame with Euler angles.how I can select view in 3d tikz? and how I can change view?How can I make a 3D representation of a potential wellHow Can I draw a cube of cubes efficiently?How can I draw this cone exactly?How to make a 2D sphere with decreasing radial gradientCone in Latex with right angles and LabelHow can I draw this cylinder with 3D?
I am trying to draw a cone with vertex C
and base is circle BDG
and want to view the cube with different angles like some following pictures.
I tried
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz,tikz-3dplot
usepackagefouriernc
usepackagetkz-euclide
usetkzobjall
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
makeatother
% based on tex.stackexchange.com/a/12033/…
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,ultra thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
beginscope[tdplot_screen_coords]
fill[ball color=gray, opacity=0.1] (I) circle (r); % 3D lighting effect
endscope
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(E) --(F) --(G)-- (H) --cycle
(C)--(D) --(H)--(G)--cycle
;
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D)
;
draw[dashed, blue] (B) -- (D);
endtikzpicture
enddocument
I got
My questions are:
- How can I draw some generators (not
CB, CG, CD
) of the cone? - How can I view the cube with different angles?
tikz-pgf tikz-3dplot
add a comment |
I am trying to draw a cone with vertex C
and base is circle BDG
and want to view the cube with different angles like some following pictures.
I tried
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz,tikz-3dplot
usepackagefouriernc
usepackagetkz-euclide
usetkzobjall
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
makeatother
% based on tex.stackexchange.com/a/12033/…
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,ultra thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
beginscope[tdplot_screen_coords]
fill[ball color=gray, opacity=0.1] (I) circle (r); % 3D lighting effect
endscope
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(E) --(F) --(G)-- (H) --cycle
(C)--(D) --(H)--(G)--cycle
;
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D)
;
draw[dashed, blue] (B) -- (D);
endtikzpicture
enddocument
I got
My questions are:
- How can I draw some generators (not
CB, CG, CD
) of the cone? - How can I view the cube with different angles?
tikz-pgf tikz-3dplot
add a comment |
I am trying to draw a cone with vertex C
and base is circle BDG
and want to view the cube with different angles like some following pictures.
I tried
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz,tikz-3dplot
usepackagefouriernc
usepackagetkz-euclide
usetkzobjall
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
makeatother
% based on tex.stackexchange.com/a/12033/…
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,ultra thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
beginscope[tdplot_screen_coords]
fill[ball color=gray, opacity=0.1] (I) circle (r); % 3D lighting effect
endscope
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(E) --(F) --(G)-- (H) --cycle
(C)--(D) --(H)--(G)--cycle
;
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D)
;
draw[dashed, blue] (B) -- (D);
endtikzpicture
enddocument
I got
My questions are:
- How can I draw some generators (not
CB, CG, CD
) of the cone? - How can I view the cube with different angles?
tikz-pgf tikz-3dplot
I am trying to draw a cone with vertex C
and base is circle BDG
and want to view the cube with different angles like some following pictures.
I tried
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz,tikz-3dplot
usepackagefouriernc
usepackagetkz-euclide
usetkzobjall
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
makeatother
% based on tex.stackexchange.com/a/12033/…
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,ultra thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
beginscope[tdplot_screen_coords]
fill[ball color=gray, opacity=0.1] (I) circle (r); % 3D lighting effect
endscope
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(E) --(F) --(G)-- (H) --cycle
(C)--(D) --(H)--(G)--cycle
;
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D)
;
draw[dashed, blue] (B) -- (D);
endtikzpicture
enddocument
I got
My questions are:
- How can I draw some generators (not
CB, CG, CD
) of the cone? - How can I view the cube with different angles?
tikz-pgf tikz-3dplot
tikz-pgf tikz-3dplot
edited 15 hours ago
TeXnician
25.9k63491
25.9k63491
asked 16 hours ago
minhthien_2016minhthien_2016
1,4741917
1,4741917
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
add a comment |
Your Answer
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "85"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f483509%2fhow-can-i-make-a-cone-from-a-cube-and-view-the-cube-with-different-angles%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
add a comment |
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
add a comment |
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
answered 14 hours ago
marmotmarmot
115k5146277
115k5146277
add a comment |
add a comment |
Thanks for contributing an answer to TeX - LaTeX Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f483509%2fhow-can-i-make-a-cone-from-a-cube-and-view-the-cube-with-different-angles%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown